How to compile and put single plugin in system, for nice debugging

Ignas Brašiškis ignas.brasiskis at gmail.com
Sun Jul 3 23:41:52 UTC 2016


Hello I am considering really writing decoder plugin for gstreamer (I am
thinking about HW hap decoder, shame I seen only software one from ffmpeg
and wrapper). But before I can do anything, I have to debug pipeline
demuxers (avi and mov) to see if they accept format and what metadata they
see.
How do you compile plugins seperately and put to the running system for
development? Or just run entire compilation. How do you setup your
environments?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/gstreamer-devel/attachments/20160704/8403957c/attachment.html>


More information about the gstreamer-devel mailing list