How to compile and put single plugin in system, for nice debugging

Thiago Sousa Santos thiagossantos at gmail.com
Mon Jul 4 01:57:17 UTC 2016


On Sun, Jul 3, 2016 at 8:41 PM, Ignas Brašiškis <ignas.brasiskis at gmail.com>
wrote:

> Hello I am considering really writing decoder plugin for gstreamer (I am
> thinking about HW hap decoder, shame I seen only software one from ffmpeg
> and wrapper). But before I can do anything, I have to debug pipeline
> demuxers (avi and mov) to see if they accept format and what metadata they
> see.
> How do you compile plugins seperately and put to the running system for
> development? Or just run entire compilation. How do you setup your
> environments?
>

There is a gst-uninstalled script that sets up an environment to be able to
build gstreamer libraries/plugins and develop on top them without having to
install to the system. Check gstreamer/scripts/gst-uninstalled (it has
headers with some instructions).

This post can also help:
https://arunraghavan.net/2014/07/quick-start-guide-to-gst-uninstalled-1-x/



>
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-- 
Thiago Sousa Santos
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