Enabling OpenGL components on OS X.

petros petroskataras at gmail.com
Thu Jul 7 10:08:10 UTC 2016


Thanks for your prompt reply Sebastian.

Here is the   config.log
<http://gstreamer-devel.966125.n4.nabble.com/file/n4678493/config.log>  .

Note that this is the output that I get if I try to build from source
through homebrew with cocoa and opengl enabled. It seems it can locate the
library but not the header files.

If I manually download the tar file and try to build with the exact same
flags as through homebrew the configuration step can't even find the GL
library along with the headers which makes me think if indeed is something
off here although I don't have any issues with other OpenGL dependent
applications.

Also, probably I am missing something but shouldn't it use the -framework
variant and OpenGL/gl.h check in the case of OS X ( at least on recent
versions ) ?

Best,
Petros



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