Problem when binding Android Surface to glimagesink
Wei Lee
wm7101 at gmail.com
Fri May 6 16:43:58 UTC 2016
Thanks a lot for your information.
My purpose is to render video on an Android Surface which is created from
SurfaceTexture.
I guess I am not the first one trying to do this.
Is there any related examples/tutorials or elements already exists for this
purpose?
I have found that there is an plugin called androidmedia which could do
zero copy rendering on android.
https://bugzilla.gnome.org/show_bug.cgi?id=731204
But after some surveys, since I know so little about OpenGL stuffs, I still
have no idea how to use it.
And not sure if it is designed to solve problem similar as mine, either.
I am really appreciate for any help.
Thanks.
--
View this message in context: http://gstreamer-devel.966125.n4.nabble.com/Problem-when-binding-Android-Surface-to-glimagesink-tp4677346p4677387.html
Sent from the GStreamer-devel mailing list archive at Nabble.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/gstreamer-devel/attachments/20160506/9d6b42b7/attachment-0001.html>
More information about the gstreamer-devel
mailing list