iOS and gstreamer, or trouble with glimagesink

alex_malishev aron_stoun1996 at mail.ru
Sat Oct 22 14:28:18 UTC 2016


Hi everybody! Sorry for my english.
 I'm developing the video streaming app for Android and iOS. I want to show
video coming from media server on apple device with iOS 10. I built a
pipeline which have udpsrc as a source element and glimagesing as sink
element. Between them, of course, there are other elements which decode
stream from h264. Pipeline works great, I have already tested it on android
device. But on my iOS device video doesn't show, but I see in tcpdump on my
server that the packets arrive on the  iOS device. I think it's because of
glimagesink. 
* - Could anyone tell me how should I use glimagesink properly?*
 Also on Android devices I can see the video, but when I try to build and
launch other pipeline with glimagesink video doesn't show but I can hear the
sound which means that device recieve packets. 
*So that also means that the previous window didn't finalize properly, so
what should I do with this? *
P.S. I should also say that I init gstreamer library when my app started so
I give app context to gstreamer only one time.



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