Reduced text rendering quality
Manas Jayanth
prometheansacrifice at gmail.com
Fri Feb 8 06:22:32 UTC 2019
>Le mer. 6 févr. 2019 05 h 27, Manas Jayanth <prometheansacrifice at
gmail.com>
>a écrit :
>
>> I'm using GES with the following as GESEffectClip that gets added to a
>> second layer, hoping that keeping the text in a different layer would
>> prevent its scaling/distortion. The first layer is the media ofc.
>>
>> textoverlay \
>> shaded-background=0 \
>> shading-value=50 \
>> draw_outline=0 \
>> y-absolute=0
>> deltax=0
>> xpad=32
>> deltay=300
>> text=\"%s\" \
>> line-alignment=left \
>> draw-shadow=false \
>> valignment=absolute \
>> halignment=left \
>> font-desc=\"fira sans 24\" \
>> scale-mode=1 \
>> auto-resize=true
>>
>
>GES or the video mixer element would need to support overlay composition
>meta. So that it can telle text overlay to attach seperate overlay buffer
>to the buffer instead of compositing, and these prerendered buffer could
>match the output size.
>
>An other approach, without patching GST/GES, would be to create a dedicated
>track for the text, with the output size set to the final resolution.
This is a very interesting approach. I have been recommended to try
GESTitleClip
and it seems simpler. Nevertheless, this approach has helped my understand
the
reason behind the current behaviour.
>
>
>>
>>
>> On Wed, Feb 6, 2019 at 11:41 AM Manas Jayanth <
>> prometheansacrifice at gmail.com> wrote:
>>
>>> I have a text that lasts two images - sort of a subtitle. I noticed if
>>> one of the image is low res, the resolution of the text is affected too.
>>> Can I avoid this?
>>>
>>> --
>>> - prometheansacrifice
>>>
>>
>>
>> --
>> - prometheansacrifice
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