ZeroCopy + AppSink + VAAPI + Qt

Víctor Jáquez vjaquez at igalia.com
Wed Feb 5 10:15:58 UTC 2020


On Tue, 04 Feb 2020 at 14:00, Timtchenko, Michael wrote:
> 
> What context is supposed to get passed into gst_egl_image_from_dmabuf(xxx). Is
> it the target context, where i want to use the fd, or is it a different one?
> 
> But my biggest problem is, that i don't have a glue, how i can retrieve a
> texture from the given eglimage resp. its fd. I cannot find any sources on the
> web, related to EglImage texture-conversions or anything like that.

Not an epxert, but you don't retrieve a texture from an EGLImage. You bind the
EGLImage to a texture handled by your application's GL Context. Look for
EGLImageTargetTexture2D

vmjl


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