[Windows] Building nvcodec from source

Seungha Yang seungha at centricular.com
Fri May 17 12:06:41 UTC 2024


Hi,

 

In In 1.24, gstcuda requires gstd3d11 dependency. You will need to enable d3d11 in -bad plugin.

 

Seungha

 

From: gstreamer-devel <gstreamer-devel-bounces at lists.freedesktop.org> On Behalf Of Ilya Aleshkov via gstreamer-devel
Sent: Friday, May 17, 2024 6:23 AM
To: Discussion of the development of and with GStreamer <gstreamer-devel at lists.freedesktop.org>
Cc: Ilya Aleshkov <ilya.aleshkov at gmail.com>
Subject: [Windows] Building nvcodec from source

 

Hi,

 

I'm looking for a way to configure a build (1.24.3) with meson.

Previously (1.21.3 - 1.22.9) I used the following command line:

 

meson --buildtype=release -Dauto_features=disabled -Dgstreamer:tools=disabled -Dbase=enabled -Dgst-plugins-base:gl=enabled -Dgst-plugins-base:gl_api=opengl -Dgst-plugins-base:gl_winsys=win32 -Dbad=enabled -Dgst-plugins-bad:gl=enabled -Dgst-plugins-bad:nvcodec=enabled {path_to_GStreamer_sources}

 

Now I'm getting the error:

 

Problem encountered: The nvcodec was enabled explicitly, but required gstcuda dependency is not found

 

What have I missed? I'd be very grateful for any help.

 

Thanks,

Ilya

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/gstreamer-devel/attachments/20240517/4bbed08a/attachment.htm>


More information about the gstreamer-devel mailing list