[Windows] Building nvcodec from source
Seungha Yang
seungha at centricular.com
Fri May 17 12:06:41 UTC 2024
Hi,
In In 1.24, gstcuda requires gstd3d11 dependency. You will need to enable d3d11 in -bad plugin.
Seungha
From: gstreamer-devel <gstreamer-devel-bounces at lists.freedesktop.org> On Behalf Of Ilya Aleshkov via gstreamer-devel
Sent: Friday, May 17, 2024 6:23 AM
To: Discussion of the development of and with GStreamer <gstreamer-devel at lists.freedesktop.org>
Cc: Ilya Aleshkov <ilya.aleshkov at gmail.com>
Subject: [Windows] Building nvcodec from source
Hi,
I'm looking for a way to configure a build (1.24.3) with meson.
Previously (1.21.3 - 1.22.9) I used the following command line:
meson --buildtype=release -Dauto_features=disabled -Dgstreamer:tools=disabled -Dbase=enabled -Dgst-plugins-base:gl=enabled -Dgst-plugins-base:gl_api=opengl -Dgst-plugins-base:gl_winsys=win32 -Dbad=enabled -Dgst-plugins-bad:gl=enabled -Dgst-plugins-bad:nvcodec=enabled {path_to_GStreamer_sources}
Now I'm getting the error:
Problem encountered: The nvcodec was enabled explicitly, but required gstcuda dependency is not found
What have I missed? I'd be very grateful for any help.
Thanks,
Ilya
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