[igt-dev] [i-g-t] lib/rendercopy: Specify the correct vertex buffer offset
Chris Wilson
chris at chris-wilson.co.uk
Mon Jun 15 10:43:17 UTC 2020
Quoting Pankaj Bharadiya (2020-06-15 06:18:48)
> We must specify the correct vertex buffer offset as
> "End Offset Enable" bit is not enabled in 3DPRIMITIVE instruction.
>
> This fixes below fatal error:
>
> [FATAL]:
> ***** **** *** ** * FATAL * ** *** **** *****
> StateArbiter>Surface State Pointers in the binding table must be 64 byte aligned.
> Be sure that the binding table is set up correctly. Address found: 6b6b6b6b
> ***** **** *** ** END FATAL ** *** **** *****
That is nothing to do with vertex offset. That says as it read the
binding table, it dereferenced the scratch page.
-Chris
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