[igt-dev] [i-g-t] lib/rendercopy: Specify the correct vertex buffer offset

Chris Wilson chris at chris-wilson.co.uk
Mon Jun 15 10:43:17 UTC 2020


Quoting Pankaj Bharadiya (2020-06-15 06:18:48)
> We must specify the correct vertex buffer offset as
> "End Offset Enable" bit is not enabled in 3DPRIMITIVE instruction.
> 
> This fixes below fatal error:
> 
>  [FATAL]:
>  ***** **** *** ** * FATAL * ** *** **** *****
>  StateArbiter>Surface State Pointers in the binding table must be 64 byte aligned.
>  Be sure that the binding table is set up correctly. Address found: 6b6b6b6b
>  ***** **** *** ** END FATAL ** *** **** *****

That is nothing to do with vertex offset. That says as it read the
binding table, it dereferenced the scratch page.
-Chris


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