[Bug 71630] Desktop extension defined in ES 3.00 shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 14 23:39:23 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=71630

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mattst88 at gmail.com

--- Comment #1 from Matt Turner <mattst88 at gmail.com> ---
I think I fixed this with e21debbf751c86a991dc1fdc39bc4e3b7b82b9cb ("glcpp:
Don't define macros for extensions that aren't in ES") almost a year ago to the
day.

git tag --contains=... says that it's in

mesa-9.1
mesa-9.1-rc1
mesa-9.1-rc2
mesa-9.1.1
mesa-9.1.2
mesa-9.1.3
mesa-9.1.4
mesa-9.1.5
mesa-9.1.6
mesa-9.1.7
mesa-9.2
mesa-9.2-rc1
mesa-9.2-rc2
mesa-9.2.1
mesa-9.2.2
mesa-9.2.3

and I can't reproduce with a shader_test:

[require]
GL ES >= 3.0
GLSL ES >= 3.0
[vertex shader passthrough]
[fragment shader]
#version 300 es
#ifdef GL_ARB_draw_instanced
#extension GL_ARB_draw_instanced : require
#endif
void main() {}

but I suppose there could be a bad interaction caused when creating the shader
program via GL_ARB_ES3_compatibility?

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