[Bug 71760] [GLSL] Transformation of vertex position looks incorrect
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Nov 18 13:53:18 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=71760
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #1 from Ian Romanick <idr at freedesktop.org> ---
Does this occur only on AMD GPUs, or does it occur on other GPUs as well? If
it does only occur on Radeons, are there specific ones? The issue could either
be in the Radeon-specific back-end code or in the main compiler.
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