[Bug 76398] [IVB/HSW] ogl-samples: gl-320-fbo-multisample-integer render error “no texture”

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 1 02:30:52 PDT 2014


--- Comment #2 from Iago Toral <itoral at igalia.com> ---
Looking at the source code of the test I see it is missing the mig/mag filters
for the texture used to paint the framebuffer. Adding these filters after
creating the texture fixes the problem so this looks like a bug in the test
code to me.

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