[Bug 76749] [HSW] DOTA world lighting has no effect
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Apr 2 13:18:40 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=76749
--- Comment #12 from Matt Turner <mattst88 at gmail.com> ---
(In reply to comment #11)
> I'll see if I can spot the problem with the saturation propagation pass. I
> can reproduce the issue with Jordan's trace.
I think I've found the shader that it's incorrectly optimizing.
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