[Bug 76749] [HSW] DOTA world lighting has no effect

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 2 13:18:40 PDT 2014


--- Comment #12 from Matt Turner <mattst88 at gmail.com> ---
(In reply to comment #11)
> I'll see if I can spot the problem with the saturation propagation pass. I
> can reproduce the issue with Jordan's trace.

I think I've found the shader that it's incorrectly optimizing.

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