[Bug 76749] [HSW] DOTA world lighting has no effect

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 3 17:31:43 PDT 2014


--- Comment #13 from Matt Turner <mattst88 at gmail.com> ---
(In reply to comment #12)
> (In reply to comment #11)
> > I'll see if I can spot the problem with the saturation propagation pass. I
> > can reproduce the issue with Jordan's trace.
> I think I've found the shader that it's incorrectly optimizing.

I've sent a three patch series to fix some bugs in the saturate propagation
pass. It fixes some lighting issues (the whole scene looked too dark before),
but doesn't affect the issue Jordan's pngs show.

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