[Bug 76323] GLSL compiler ignores layout(binding=N) on uniform blocks

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 2 19:04:01 PDT 2014


--- Comment #2 from Ian Romanick <idr at freedesktop.org> ---
Created attachment 96816
  --> https://bugs.freedesktop.org/attachment.cgi?id=96816&action=edit
Patch that fixes part of the problem

Let me know if this patch helps.  It's not complete, but it should make your
test case work.

I have also sent a test case to the piglit mailing list that reproduces a
couple issues in this area:

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