[Bug 76323] GLSL compiler ignores layout(binding=N) on uniform blocks

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 4 02:13:28 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=76323

--- Comment #3 from github at socker.lepus.uberspace.de ---
That patch works!

I patched Mesa version 10.1.0(-4) and recompiled my test. Thank you very much!

Regards

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