[Bug 76323] GLSL compiler ignores layout(binding=N) on uniform blocks
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Apr 4 02:13:28 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=76323
--- Comment #3 from github at socker.lepus.uberspace.de ---
That patch works!
I patched Mesa version 10.1.0(-4) and recompiled my test. Thank you very much!
Regards
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