[Bug 76398] [IVB/HSW] ogl-samples: gl-320-fbo-multisample-integer render error “no texture”

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 3 01:08:35 PDT 2014


--- Comment #5 from Iago Toral <itoral at igalia.com> ---
Actually the problem is not the blitting operation but the rendering to the
main framebuffer with the blitting results. Setting the filters after the blit
and before rendering to the framebuffer does fix the problem too so this may
still be a bug in test code.

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