[Bug 75878] [BDW] GPU hang running Raytracer WebGL demo

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Apr 6 23:09:52 PDT 2014


--- Comment #2 from commiethebeastie at gmail.com ---
Linux kvm 3.13.0-20-generic #42-Ubuntu SMP Fri Mar 28 09:56:33 UTC 2014 x86_64
x86_64 x86_64 GNU/Linux

OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Desktop 
OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.1.0
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL core profile extensions:

[ 7119.744742] [drm] stuck on render ring
[ 7119.744748] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[ 7119.744749] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[ 7119.744750] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[ 7119.744751] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[ 7119.744752] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[ 7119.747933] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo
(0x3de17000 ctx 3) at 0x3de18140
[ 7125.764317] [drm] stuck on render ring
[ 7125.784470] [drm:i915_set_reset_status] *ERROR* render ring hung inside bo
(0x28936000 ctx 1) at 0x289362c0

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