[Bug 78468] Compiling of shader gets stuck in infinite loop
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 4 11:13:11 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=78468
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
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CC| |kenneth at whitecape.org,
| |mattst88 at gmail.com
--- Comment #8 from Ian Romanick <idr at freedesktop.org> ---
It sounds like optimization is getting stuck. This could happen if two
optimization passes in the loop "fight." Perhaps we should put a hard limit on
the number of times the loop can execute?
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