[Bug 78468] Compiling of shader gets stuck in infinite loop

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 4 11:13:11 PDT 2014


Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
                 CC|                            |kenneth at whitecape.org,
                   |                            |mattst88 at gmail.com

--- Comment #8 from Ian Romanick <idr at freedesktop.org> ---
It sounds like optimization is getting stuck.  This could happen if two
optimization passes in the loop "fight."  Perhaps we should put a hard limit on
the number of times the loop can execute?

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