[Bug 82537] Stunt Rally GLSL compiler assertion failure
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 18 01:12:14 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=82537
Tapani Pälli <lemody at gmail.com> changed:
What |Removed |Added
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CC| |lemody at gmail.com
--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
I took a brief look. Assertion happens because bool 'rhs_clean' is not true for
a particular variable but num_assignments is 1, it looks like 'rhs_clean'
cannot be true because it would only get set after the call to
is_loop_constant() (variable causing the trouble is named "C" in the dump). If
I skip 'rhs_clean' check game gets started (it has other issues though). Will
try to understand a bit more if this is problem with loop analysis or not.
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