[Bug 86974] INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Dec 8 02:36:25 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=86974
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|fs_generator::generate_code |INTEL_DEBUG=shader_time
|(const cfg_t*, int): |always asserts in
|Assertion |fs_generator::generate_code
|`inst->force_writemask_all' |() when Mesa is built with
|failed in Witcher2 with |--enable-debug (= with
|INTEL_DEBUG=shader_time |asserts)
--- Comment #3 from Eero Tamminen <eero.t.tamminen at intel.com> ---
The assert actually happens with everything, even glxgears.
With asserts disable, so far I've seen crash only with Witcher2. Should I file
separate bug for that?
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