[Bug 86974] INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Dec 8 02:36:25 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=86974

Eero Tamminen <eero.t.tamminen at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|fs_generator::generate_code |INTEL_DEBUG=shader_time
                   |(const cfg_t*, int):        |always asserts in
                   |Assertion                   |fs_generator::generate_code
                   |`inst->force_writemask_all' |() when Mesa is built with
                   |failed in Witcher2 with     |--enable-debug (= with
                   |INTEL_DEBUG=shader_time     |asserts)

--- Comment #3 from Eero Tamminen <eero.t.tamminen at intel.com> ---
The assert actually happens with everything, even glxgears.

With asserts disable, so far I've seen crash only with Witcher2.  Should I file
separate bug for that?

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