[Bug 74113] GLSL: vectorize optimization does not take branches into account

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 27 09:32:51 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=74113

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|idr at freedesktop.org         |mattst88 at gmail.com

--- Comment #1 from Matt Turner <mattst88 at gmail.com> ---
Thanks for the report. I'll try to fix this today.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20140127/dc267013/attachment.html>


More information about the intel-3d-bugs mailing list