[Bug 74113] GLSL: vectorize optimization does not take branches into account
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jan 27 09:32:51 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=74113
Matt Turner <mattst88 at gmail.com> changed:
What |Removed |Added
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Assignee|idr at freedesktop.org |mattst88 at gmail.com
--- Comment #1 from Matt Turner <mattst88 at gmail.com> ---
Thanks for the report. I'll try to fix this today.
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