[Bug 81157] [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions* cases fail

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jul 13 04:11:42 PDT 2014


--- Comment #4 from Kenneth Graunke <kenneth at whitecape.org> ---
(In reply to comment #3)
> (In reply to comment #1)
> > In BDW the meaning of the neg / not modifier changed in some cases.  I
> > believe Abdiel was working in this area.
> Since it looks like it's just the geometry shader tests that are failing, I
> suspect it might be something else.

According to the other bug (81156) which got marked as a duplicate of this, the
VS and FS ones are failing too.  So...they're all failing.  (I haven't verified
this myself - just reading the reports...)

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