[Bug 76939] [BDW] GPU hang when running “Metro?=:=?UTF-8?Q?Last Light “ ?=/=?UTF-8?Q?“Crusader Kings II” ?=/=?UTF-8?Q? “Serious Sam 3 BFE”
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 9 14:53:32 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=76939
--- Comment #15 from Kenneth Graunke <kenneth at whitecape.org> ---
Hangs should be fixed by this commit on Mesa master:
commit 9584959123b0453cf5313722357e3abb9f736aa7
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu May 8 16:44:37 2014 -0700
i965: Fix GPU hangs on Broadwell in shaders with some control flow.
According to the documentation, we need to set the source 0 register
type to IMM for flow control instructions that have both JIP and UIP.
Fixes GPU hangs in approximately 10 Piglit tests, 5 es3conform tests,
Unigine Crypt, a WebGL raytracer demo, and several Steam titles.
zhoujian, could you please retest? Thanks!
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