[Bug 78468] Compiling of shader gets stuck in infinite loop

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 10 03:10:41 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=78468

--- Comment #14 from Iago Toral <itoral at igalia.com> ---
(In reply to comment #13)
> Some things worth noting:
> 
> - The hang goes away if I only replace (1) by:
>      vec4 col = vec4(0, 0, 0, 0);
>   or even something like this
>      vec4 col = vec4(texture(tex, vec2(0, 0)).r, 0.0, 0.0, 0.0);
> 
> - The hang goes away if I only replace (4) by:
>    col = vec4(col.rgb, col.a);
   or even with this:
     col /=  2.0;

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