[Bug 78468] Compiling of shader gets stuck in infinite loop
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 10 03:10:41 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=78468
--- Comment #14 from Iago Toral <itoral at igalia.com> ---
(In reply to comment #13)
> Some things worth noting:
>
> - The hang goes away if I only replace (1) by:
> vec4 col = vec4(0, 0, 0, 0);
> or even something like this
> vec4 col = vec4(texture(tex, vec2(0, 0)).r, 0.0, 0.0, 0.0);
>
> - The hang goes away if I only replace (4) by:
> col = vec4(col.rgb, col.a);
or even with this:
col /= 2.0;
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