[Bug 82683] Segfault in glBufferSubData
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 11 23:22:02 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=82683
--- Comment #5 from Tapani Pälli <lemody at gmail.com> ---
Created attachment 106164
--> https://bugs.freedesktop.org/attachment.cgi?id=106164&action=edit
workaround
The error is that intel_bufferobj_subdata does not take in to account that
drm_intel_gem_bo_map_unsynchronized can fail. Attaching a workaround/fix to the
problem. With this patch applied, test fails appropriately:
--- 8< ----
initializing..
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
Mesa: User error: GL_OUT_OF_MEMORY in glGenVertexArrays
GL_OUT_OF_MEMORY gen/binding
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20140912/9492d765/attachment.html>
More information about the intel-3d-bugs
mailing list