[Bug 84053] Large shaders using UBOs take a long time to compile

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 18 09:18:19 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=84053

--- Comment #1 from Ian Romanick <idr at freedesktop.org> ---
Created attachment 106512
  --> https://bugs.freedesktop.org/attachment.cgi?id=106512&action=edit
Faster version of the same test

This version only takes ~30 seconds on the same system.  Looking at sysprof
data, it appears that ~80% of that is spent in shader_runner parsing the test
file. :)

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