[Bug 84053] Large shaders using UBOs take a long time to compile
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 18 09:18:19 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=84053
--- Comment #1 from Ian Romanick <idr at freedesktop.org> ---
Created attachment 106512
--> https://bugs.freedesktop.org/attachment.cgi?id=106512&action=edit
Faster version of the same test
This version only takes ~30 seconds on the same system. Looking at sysprof
data, it appears that ~80% of that is spent in shader_runner parsing the test
file. :)
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