[Bug 74760] Anno 1701 colors of textures are corrupted using Intel GM45 Express chipset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 24 05:17:31 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=74760
--- Comment #11 from chefchenko at gmx.de ---
Hi again!
I made an Apitrace:
apitrace trace wine Anno1701.exe > debug.txt
ERROR: ld.so: object '/usr/bin/../lib/apitrace/wrappers/glxtrace.so' from
LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/usr/bin/../lib/apitrace/wrappers/glxtrace.so' from
LD_PRELOAD cannot be preloaded: ignored.
apitrace: loaded into /usr/bin/wineserver
apitrace: loaded into /usr/bin/wine64-preloader
apitrace: loaded into /usr/bin/wine64-preloader
apitrace: loaded into /usr/bin/wine64-preloader
apitrace: loaded into /usr/bin/wine64-preloader
apitrace: loaded into /usr/bin/wine64-preloader
apitrace: loaded into /usr/bin/wine64-preloader
fixme:win:EnumDisplayDevicesW ((null),0,0x33b3b8,0x00000000), stub!
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
err:d3d:wined3d_debug_callback 0x89561d8: "GL_INVALID_VALUE in glPointSize".
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1565
err:ntdll:RtlpWaitForCriticalSection section 0x1050c70 "?" wait timed out in
thread 0009, blocked by 0024, retrying (60 sec)
err:d3d:wined3d_debug_callback 0x84dde08: "GL_INVALID_VALUE in glPointSize".
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1565
err:ntdll:RtlpWaitForCriticalSection section 0x1050c70 "?" wait timed out in
thread 0009, blocked by 0024, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1050c70 "?" wait timed out in
thread 0009, blocked by 0024, retrying (60 sec)
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