[Bug 91617] [BDW] Incorrect rendering in CS:GO

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Aug 12 09:06:03 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91617

            Bug ID: 91617
           Summary: [BDW] Incorrect rendering in CS:GO
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: matthieu.bouron at gmail.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Hello,

CS:GO is not rendered correctly on an intel HD5500 (Intel(R) Core(TM) i7-5600U)
using mesa git (as of 02a4fe22b137d4bc8378bedd8319109fd23a50e3). The issue was
present in mesa 10.6 and mesa 10.6.1. I haven't tested with older versions.

libdrm version is 2.4.62
kernel version is 4.1.4
xf86-video-intel version is 1:2.99.917+381+g5772556

Here are some screenshots comparing the output from an intel hd4000 (mesa
10.6.1) on the left of the screnshots and the hd5500 on the right.

It looks like the hdr/bloom postprocessing filters are missing, causing the
game to render darker in a lot of areas which makes it unplayable in those.

http://0x5c.me/intel/01.png
http://0x5c.me/intel/02.png
http://0x5c.me/intel/03.png
http://0x5c.me/intel/04.png

The issue is more visible on screenshot 01.png and 03.png.

Let me know if you need more debug information.

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