[Bug 91617] [BDW] Incorrect rendering in CS:GO
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 12 09:06:03 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91617
Bug ID: 91617
Summary: [BDW] Incorrect rendering in CS:GO
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: matthieu.bouron at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Hello,
CS:GO is not rendered correctly on an intel HD5500 (Intel(R) Core(TM) i7-5600U)
using mesa git (as of 02a4fe22b137d4bc8378bedd8319109fd23a50e3). The issue was
present in mesa 10.6 and mesa 10.6.1. I haven't tested with older versions.
libdrm version is 2.4.62
kernel version is 4.1.4
xf86-video-intel version is 1:2.99.917+381+g5772556
Here are some screenshots comparing the output from an intel hd4000 (mesa
10.6.1) on the left of the screnshots and the hd5500 on the right.
It looks like the hdr/bloom postprocessing filters are missing, causing the
game to render darker in a lot of areas which makes it unplayable in those.
http://0x5c.me/intel/01.png
http://0x5c.me/intel/02.png
http://0x5c.me/intel/03.png
http://0x5c.me/intel/04.png
The issue is more visible on screenshot 01.png and 03.png.
Let me know if you need more debug information.
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