[Bug 91610] [BSW, regression] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 20 09:53:47 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91610
--- Comment #5 from Ben Widawsky <ben at bwidawsk.net> ---
(In reply to Mark Janes from comment #4)
> I went to verify this bug, and found that gpu hang still occurs. Previous
> test results were inaccurate. Apparently, running test with patches 2 and 3
> of Neil's series may affect subsequent test runs.
Are the other subtests hanging too? I have a patch (based on Neil's, but
different) which makes divisor pass on BDW, but the other tests are failing
(also on BDW).
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