[Bug 91714] [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 25 02:27:03 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91714

--- Comment #3 from Timothy Arceri <t_arceri at yahoo.com.au> ---
This isn't an AoA its a struct array with a member array(In reply to Ian
Romanick from comment #2)
> (In reply to Jason Ekstrand from comment #1)
> > I took a look at this one. It actually does an arra-of-arrays operation. 
> 
> Not exactly.  It's an array of structures that contain an array.  That has
> been valid since GLSL 1.10 (i.e., forever).  This is one of the reasons that
> it was so absurd that arrays-of-arrays weren't previously supported... you
> could still get the functionality with really ugly syntax.

Yep. I've started working on a fix for this I hope to have it out shortly.

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