[Bug 91714] [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 25 02:27:03 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91714
--- Comment #3 from Timothy Arceri <t_arceri at yahoo.com.au> ---
This isn't an AoA its a struct array with a member array(In reply to Ian
Romanick from comment #2)
> (In reply to Jason Ekstrand from comment #1)
> > I took a look at this one. It actually does an arra-of-arrays operation.
>
> Not exactly. It's an array of structures that contain an array. That has
> been valid since GLSL 1.10 (i.e., forever). This is one of the reasons that
> it was so absurd that arrays-of-arrays weren't previously supported... you
> could still get the functionality with really ugly syntax.
Yep. I've started working on a fix for this I hope to have it out shortly.
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