[Bug 92233] Unigine Heaven 4.0 silhuette run
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Dec 28 14:24:23 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92233
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|NOTABUG |---
Assignee|idr at freedesktop.org |kenneth at whitecape.org
--- Comment #6 from Kenneth Graunke <kenneth at whitecape.org> ---
That makes very little sense. But you're not wrong - Heaven 4.0 somehow works
on Broadwell but not Ivybridge.
This is, of course, a Unigine bug. IIRC they try to use
ARB_blend_func_extended but never specify which fragment shader output is color
0 and which is color 1. So, there's at best a 50/50 chance of getting it right
(assuming we try to guess, which we might not - it's illegal after all).
Apparently, on Broadwell, we happen to pick the right one, while on Ivybridge,
we don't. That's kind of surprising, but with 50/50 odds, sure, why not.
They fixed it in Heaven 4.1rc1 over a year and a half ago, but can't be
bothered to change the download link on their website to a working version.
I've no idea why.
Patch sent to mesa-dev to add those workarounds:
http://lists.freedesktop.org/archives/mesa-dev/2015-December/103837.html
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