[Bug 88793] [BDW Bisected]Piglit/shaders_glsl-max-varyings fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Feb 12 11:23:51 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=88793

--- Comment #3 from Matt Turner <mattst88 at gmail.com> ---
Created attachment 113420
  --> https://bugs.freedesktop.org/attachment.cgi?id=113420&action=edit
reduce to 108 varyings to avoid VS spilling

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