[Bug 89037] [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 causes GPU hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Feb 12 17:54:44 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89037

--- Comment #8 from lu hua <huax.lu at intel.com> ---
I find many piglit cases cause GPU hang.

./bin/glean -o -v -v -v -t +pixelFormats --quick
output:
----------------------------------------------------------------------
Test that all the various pixel formats/types (like
GL_BGRA/GL_UNSIGNED_SHORT_4_4_4_4_REV) operate correctly.
Test both glTexImage and glDrawPixels.
For textures, also test all the various internal texture formats.
Thousands of combinations are possible!

pixelFormats:  PASS rgba8, db, z24, s8, win+pmap, id 32
        20124 tests passed, 0 tests failed.


<3>[  398.754921] [drm:i915_hangcheck_elapsed [i915]] *ERROR* Hangcheck timer
elapsed... blitter ring idle

# cat /sys/kernel/debug/dri/0/i915_error_state
no error state collected

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150213/a3a06fc5/attachment-0001.html>


More information about the intel-3d-bugs mailing list