[Bug 88617] NIR GPU HANG: ecode 5:0:0x95defffc
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jan 23 10:54:51 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=88617
--- Comment #4 from Ian Romanick <idr at freedesktop.org> ---
(In reply to dimon from comment #3)
> (In reply to Matt Turner from comment #1)
> > We'd need
> >
> > - INTEL_DEBUG=fs output
> > - to know what generation of hardware you're using
> > - what application you were using
> > - a bisection would be great
> >
> > But I'm not even sure that we're ready to start taking bug reports on NIR.
>
> - INTEL_DEBUG=fs output attached
> - Ironlake
> - quakelive on wine
> - seems to be this commit: a5ca86a9833d6fd57ee609d8d1e630dc66ebd371
Which is "i965/nir: Enable SIMD16 support in the NIR FS backend." This
probably means that we're generating a SIMD16 shader on ILK that is invalid on
that hardware.
Can you provide the output of 'INTEL_DEBUG=fs' with and without INTEL_USE_NIR?
That should help narrow down which shader is incorrectly getting SIMD16.
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