[Bug 87138] [IVB/HSW/BSW]Piglit sporadically causes GPU hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 25 19:00:26 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=87138

lu hua <huax.lu at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |NEW
            Summary|[HSW/BSW]Piglit             |[IVB/HSW/BSW]Piglit
                   |sporadically causes GPU     |sporadically causes GPU
                   |hang                        |hang

--- Comment #11 from lu hua <huax.lu at intel.com> ---
It still happens on the latest -nightly kernel, IVB also has this issue.

HSW:
@test:
Piglit/spec_ARB_texture_gather_textureGatherOffset_vs-rg-zero-float-2DArray
info: @@@Returncode: 0


test case start at: Sun Jan 25 10:35:19 2015
test case end at:   Sun Jan 25 10:35:22 2015

Errors:


Dmesg:<3>[53863.198094] [drm:i915_hangcheck_elapsed [i915]] *ERROR* Hangcheck
timer elapsed... blitter ring idle


Output:
 bin/textureGather vs offset rg zero float 2DArray -auto -fbo
PIGLIT: {"result": "pass" }


Piglit
returncode: 0
result: GPU hang
summary:
Piglit/spec_ARB_texture_gather_textureGatherOffset_vs-rg-zero-float-2DArray   
GPU_hang

IVB:
@test: Piglit/spec_ARB_gpu_shader5_textureGather_fs-rgba-1-uint-Cube
errors_ignored!
 libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
 libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so
!
info: @@@Returncode: 0


test case start at: Fri Jan 23 20:49:35 2015
test case end at:   Fri Jan 23 20:49:37 2015

Errors:
libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so


Dmesg:<3>[  890.693113] [drm:i915_hangcheck_elapsed [i915]] *ERROR* Hangcheck
timer elapsed... blitter ring idle


Output:
 bin/textureGather fs  rgba 1 uint Cube repeat -auto -fbo
PIGLIT: {"result": "pass" }


Piglit
returncode: 0
result: GPU hang
summary: Piglit/spec_ARB_gpu_shader5_textureGather_fs-rgba-1-uint-Cube   
GPU_hang

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