[Bug 91383] [snb] GPU HANG: ecode 6:0:0xf288fff8, in eduke32

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jul 18 08:50:25 PDT 2015


--- Comment #5 from org.freedesktop at io7m.com ---
To clarify, given that the game essentially recreates a software renderer from
the 90s, I'd expect that the OpenGL calls made in the first frame are
essentially the same calls that would be made in any frame.

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