[Bug 90748] [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 3 03:53:46 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90748

--- Comment #9 from Tapani Pälli <lemody at gmail.com> ---
The more I look at this the more fishy this seems. I find it very hard to
extract from ES 3.0 spec that what are valid combinations for glTexImage call.
However according to following man page:

https://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml

it does not seem that GL_RED and GL_RG can be used with unsized internal
formats like deqp does, according to man page it is required to be a sized
format like GL_RG32F so the checks in _mesa_es3_error_check_format_and_type
seem quite correct.

So, after all the patches enabling this I actually have a feeling I should not
and this is a bug in the tests. Could someone else verify if he has same
understanding of the spec according to the format requirements?

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