[Bug 90925] "high fidelity": Segfault in _mesa_program_resource_find_name

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 10 21:52:48 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90925

--- Comment #3 from Tapani Pälli <lemody at gmail.com> ---
The program seems to segfault even if I revert 222e5b8 which changes
glGetAttribLocation implementation. This makes it painful to know if my fix for
this bug works correctly :/

Program received signal SIGSEGV, Segmentation fault.
0x00000000004c03a4 in retrace_glGetAttribLocation(trace::Call&) ()

This is a strange bug, the ir_variable in question seems to have NULL as it's
name, I need to dig out if this is a valid condition, code currently assumes
that everything has at least some name.

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