[Bug 91082] Crash/Fail when calling glFenceSync
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 24 04:45:39 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91082
Bug ID: 91082
Summary: Crash/Fail when calling glFenceSync
Product: Mesa
Version: 10.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: damian.dixon at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Mesa Version: 10.2.7
CentOS: 7 updated as of today (24 June 2015).
Crashes when calling:
170 // Insert a fence to mark when this chunk is available for reuse.
171 chunk->m_fence = glFenceSync( GL_SYNC_GPU_COMMANDS_COMPLETE, 0 );
partial stack trace:
#14 0x00007ffff4736e49 in __run_exit_handlers () from /lib64/libc.so.6
#15 0x00007ffff4736e95 in exit () from /lib64/libc.so.6
#16 0x00007fffd44bf2e6 in _intel_batchbuffer_flush.part.3 () from
/usr/lib64/dri/i965_dri.so
#17 0x00007fffd42ee809 in _mesa_FenceSync () from /usr/lib64/dri/i965_dri.so
#18 0x00007ffff753d2c2 in GLHelpers::RingBuffer::returnChunk (this=0x11eb090,
chunk=0x1203930)
at
/projects/maplink_ogl_vector/SDK/OpenGLDrawingSurface/core/utility/ringbuffer.cpp:171
The following is reported on the console:
intel_do_flush_locked failed: No such file or directory
The code works on Windows when using NVIDIA and AMD drivers. Not that that is
much help other than to indicate that the code we've written at least works
elsewhere...
I have to return the hardware by the end of the week.
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