[Bug 91082] Crash/Fail when calling glFenceSync
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 24 05:35:58 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91082
Damian Dixon <damian.dixon at gmail.com> changed:
What |Removed |Added
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CC| |damian.dixon at gmail.com
--- Comment #1 from Damian Dixon <damian.dixon at gmail.com> ---
Further testing has shown that this problem occurs when I have multiple OpenGL
contexts in different threads.
This approach works on Windows 7/8.1 and on Linux with AMD and NVIDIA drivers.
It also works on Windows 8.1 with the intel drivers.
This is a major limitation of the intel driver as this stops applications from
being able to upload and draw in a back-ground thread while maintaining a
responsive GUI interface.
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