[Bug 89580] Implement a NIR -> vec4 pass
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jun 29 05:31:06 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89580
--- Comment #29 from Eduardo Lima Mitev <elima at igalia.com> ---
Hi all, FYI we submitted the series to the mailing-list late last week:
http://lists.freedesktop.org/archives/mesa-dev/2015-June/087448.html
We are now focusing on extending the NIR->vec4 pass to support geometry shaders
and ARB_vertex_program shaders.
A tree containing the patch-set we submitted can be found at:
https://github.com/Igalia/mesa/tree/nir-vec4-v1
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