[Bug 88207] [hsw] GPU HANG: ecode 0:0x84dfbffe, in cubestorm [28178], reason: Ring hung, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Mar 12 13:00:17 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=88207
--- Comment #3 from Alejandro Piñeiro (freenode IRC: apinheiro) <apinheiro at igalia.com> ---
The bug is already fixed on master. I bisected, and it got solved with this
commit:
commit 02ca66fbc3e2b272afcb9bae66348d3b1900e2c3
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Aug 21 14:41:17 2014 -0700
i965: Use unsynchronized maps for the program cache on LLC platforms.
There's no reason to stall on pwrite - the CPU always appends to the
buffer and never modifies existing contents, and the GPU never writes
it. Further, the CPU always appends new data before submitting a batch
that requires it.
This code predates the unsynchronized mapping feature, so we simply
didn't have the option when it was written.
Ideally, we would do this for non-LLC platforms too, but unsynchronized
mapping support only exists for LLC systems.
Saves a bunch of stall avoidance copies when uploading shaders.
v2: Rebase on changes to previous patch.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Kristian Høgsberg <krh at bitplanet.net> [v1]
Should I close the bug?
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150312/f8706a2b/attachment.html>
More information about the intel-3d-bugs
mailing list