[Bug 84155] Incorrect fog of war effect in Wasteland 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 18 11:33:51 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=84155

--- Comment #29 from Kenneth Graunke <kenneth at whitecape.org> ---
I'm not really sure how - the fix isn't changing our behavior, it's asking
Unity to change it's behavior.  Unity loads libGL, so it seems unlikely we
could setenv() and have it affect them even if we wanted to.

Unity 4 based games could include this in their shell wrappers, while waiting
for a proper fix:

if glxinfo | grep -q 'Intel Open Source Technology Center'; then export
UNITY_DISABLE_GRAPHICS_DRIVER_WORKAROUNDS=yes; fi

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