[Bug 92304] [cts] cts.shaders.negative conformance tests fail
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Oct 12 15:28:40 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92304
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution|--- |FIXED
--- Comment #4 from Ian Romanick <idr at freedesktop.org> ---
These should all be fixed by the following series that was pushed to master a
couple hours ago. These should all eventually get picked to 11.0 and 10.6
stable branches.
92635a8 glsl: In later GLSL versions, sequence operator is cannot be a constant
expression
05e4601 glsl: Add method to determine whether an expression contains the
sequence operator
bb329f2 glsl: Restrict initializers for global variables to constant expression
in ES
3524d6d glsl: Only set ir_variable::constant_value for const-decorated
variables
5bc68f0 glsl: Use constant_initializer instead of constant_value to determine
whether to keep an unused uniform
313372c glsl/linker: Use constant_initializer instead of constant_value to
initialize uniforms
8acce5d ff_fragment_shader: Use binding to set the sampler unit
43b07eb glsl: Allow built-in functions as constant expressions in OpenGL ES
1.00
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