[Bug 89436] Add NIR functions for copying instructions, blocks, functions, and whole shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 20 13:06:45 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89436

Rob Clark <robclark at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|idr at freedesktop.org         |robclark at freedesktop.org

--- Comment #1 from Rob Clark <robclark at freedesktop.org> ---
I need something along the lines of nir_shader_clone() for my gallium glsl->nir
patchset, so I'll start working on this (assuming no one else has.. if I'm
stepping on any toes, please speak up!)

Mostly I plan to implement cloning of entire shader (although I think after
that cloning nir_function_impl's, etc, should be trivial)

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