[Bug 92593] [SKL] [GLES 3.1 CTS] ES31-CTS.ES31-CTS.texture_gather* GPU_HANG
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Oct 22 03:46:56 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92593
Bug ID: 92593
Summary: [SKL] [GLES 3.1 CTS] ES31-CTS.ES31-CTS.texture_gather*
GPU_HANG
Product: Mesa
Version: 11.0
Hardware: Other
OS: All
Status: NEW
Severity: major
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: marta.lofstedt at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 119064
--> https://bugs.freedesktop.org/attachment.cgi?id=119064&action=edit
dmesg with GPU_HANG
Software versions:
4.3.0-rc5-mainline+
OpenGL version string: 3.0 Mesa 11.1.0-devel (git-13a5805)
GPU hardware:
OpenGL renderer string: Mesa DRI Intel(R) Skylake ULX GT2
00:02.0 VGA compatible controller [0300]: Intel Corporation Sky Lake
Integrated Graphics [8086:191e] (rev 07)
CPU hardware:
x86_64
Intel(R) Core(TM) m7-6Y75 CPU @ 1.20GHz
CTS version:
git at 67ae88f31295
command:
./glcts --deqp-case=ES31-CTS.shader_storage_buffer_object*
Environment:
Mesa built with: --enable-debug
export MESA_GLES_VERSION_OVERRIDE=3.1
export MESA_EXTENSION_OVERRIDE=GL_ARB_compute_shader
------------------------------------------------------
When running all the texture gather tests of the OpenGL ES 3.1 CTS, execution
stops after the test:
ES31-CTS.texture_gather.plain-gather-int-2darray
"intel_do_flush_locked failed: Input/output error"
dmesg shows:
[ 2105.031825] [drm] GPU HANG: ecode 9:0:0x85ddfffb, in glcts [1884], reason:
Ring hung, action: reset
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