[Bug 92589] [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Oct 28 07:44:59 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92589
Ben Widawsky <ben at bwidawsk.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #6 from Ben Widawsky <ben at bwidawsk.net> ---
(In reply to Marta Löfstedt from comment #5)
> Unfortunately the "implement WaSendDummyVFEafterPipelineSelect" patch does
> not help.
>
> Some combinations of the test are not causing GPU_HANG, for example:
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-int*
> is OK,
>
> but:
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-uint*
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-float*
> cause HANG.
Can you please post the 4 INSTDONE values from the error state both with, and
without the patch? Note that you must manually clear the error state by writing
to the sysfs file.
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