[Bug 92589] [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Oct 28 07:44:59 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92589

Ben Widawsky <ben at bwidawsk.net> changed:

           What    |Removed                     |Added
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             Status|NEW                         |NEEDINFO

--- Comment #6 from Ben Widawsky <ben at bwidawsk.net> ---
(In reply to Marta Löfstedt from comment #5)
> Unfortunately the "implement WaSendDummyVFEafterPipelineSelect" patch does
> not help.
> 
> Some combinations of the test are not causing GPU_HANG, for example:
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-int*
> is OK,
> 
> but:
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-uint*
> ./glcts --deqp-case=ES31-CTS.texture_gather.plain-gather-float*
> cause HANG.

Can you please post the 4 INSTDONE values from the error state both with, and
without the patch? Note that you must manually clear the error state by writing
to the sysfs file.

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