[Bug 92749] seg fault in glTexImage2D

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Oct 30 18:22:59 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92749

--- Comment #9 from Clive McCarthy <CliveMcCarthy at gmail.com> ---
It is possible that there are two issues:

[1] 
That there is a long-standing bug in my glTexImage2D code which runs fine on
Nvidia and even with the old GM945 !!

[2] 
That there is something up with glTexImage2D that somehow messes up the image
only when I use an FBO and is cleverly detected by apitrace.

I don't think I can use GDB because the code doesn't crash when run normally,
only with apitrace. It could be a bug in apitrace, maybe...

I'm really just trying to figure out the artefacts since the code "seems" to
run reliably for weeks on end.

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