[Bug 91847] glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 2 16:00:28 PDT 2015


--- Comment #1 from Ian Romanick <idr at freedesktop.org> ---
Created attachment 118057
  --> https://bugs.freedesktop.org/attachment.cgi?id=118057&action=edit
Always bind the texture in _mesa_meta_GenerateMipmap

Does this fix the problem?

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